Hey
No prob dude, Anytime =)
Hey
No prob dude, Anytime =)
;D
Voting 5
Just because you use Slipknot on he credits, and you also used Coal Chamber on the Halo one.
hmmm, i'm not sure if thats really such a good thing but... YAY!!!
I remember this from somewhere.
Did you submit this to SheezyArt, Larry?
Yes, as well as in deviantART. I just never submitted it here. :3
I love your DS <3
That line just, somehow cracked me up.
Congrats Jake!, and yeah, it seemed Zictor made the script, that eagle thing is his signature joke.
Eric
really? XD
Very cool collab
Yes, i know there are tons of collabs there, but i liked this one.
I know you molded a lot of effort into it, Congrats Benjamin.
Eric
behold my molding abilities!
It was nice.
Good Graphics.
And It's Kashyyyk (with 3 y's) btw.
Thanks! that will b correted in the final thing!
Please consider this:
The graphics were gross. Some lines in the models didn't even close up.
The models were out of proportion, each one of them being different than the other.
The style, well, it's your style, can't vote low on that.
Some voice actings were really bad, and you could hear static on some of em. hence why i vote low on sound.
Violence, didn't see very much violence.
Interactivity, You could have added a Pause/Play button, probably a menu.
Humor, it was alright, but the sound and the graphics ruined some of the jokes.
Overall, a 4. Try improving the graphics by improving your proportions. Try o find a better mic./Voice actors.
I hope you improve.
Eric
In all honousty, i can'argue with any of them, you are completely right O_o; heh heh...
ah well, at least youl iked the jokes ^^
Very good.
it's looks like it didn't work out eh?
Also, congrats on the high score =)
Hehe. I dunno. This way to seems to be working better :P
That's a LOT of work.
Very nice Vegeta model, i use 3DSMax.
never actually tried Maya, but it looks pretty good.
Would you recommend switching from 3DSM to Maya?
Congrats with everything.
Funny you should ask because I'm learning Max right now. I find Maya to still be more efficient than Max. The 3D navigation in completely controlled by the mouse and the ALT key (no switching nav tools), and rigging a human in Maya can be finished in less than half a day because you don't need as many helpers, values can be instantly zeroed out, and scripting is as easy as clicking and dragging. It takes some practice, but I think Maya is the better program, although I hear some say Max is better for video games and flying logos. I'd recommend learning both because employers expect you to use their preferred software, and you might as well have more than one trade.
/fifen
Grats on the High Score!
-Eric
thanks Eric!
Blarg!
Age 35, Male
Save the Matrix
Joined on 12/22/04